Jeremy Bennett
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Jeremy Bennett is art director and conceptual artist for Valve from 2006.[1]
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Biography
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Bennett is originally from Weta where he has been the Conceptual Designer for King Kong, the Visual Effects Art Director for The Lord of the Rings trilogy and Conceptual Artist for The Water Horse.[2][3]
Bennett was awarded the Visual Effects Societies award for "Best Art Direction in a Motion Picture" for The Two Towers along with Alan Lee, Christian Rivers and Gino Acevedo.[2]
For the Half-Life series, Bennett created concept art for Portal, Half-Life 2: Episode Two and Half-Life 2: Episode Three, one of them with Ted Backman and Tristan Reidford. Two of his Episode Two and Episode Three works were selected for the 2007 and 2008 Into the Pixel Collections.
He also made art for a story titled "The Perfect Wave", by his co-worker Marc Laidlaw.[4]
He designed most of the Left 4 Dead and Left 4 Dead 2 areas.
Work for the Half-Life and Portal series
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Portal
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Gallery
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Half-Life 2: Episode Two
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- The Outlands
- The destroyed Citadel as seen from the Outlands
- The Victory Mine
- White Forest
- The Borealis
Gallery
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Half-Life 2: Episode Three
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- The Borealis
Gallery
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Portal 2
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- The Aperture Science Enrichment Center
- The Aperture Science Extended Relaxation Center
- The Enrichment Shafts
Gallery
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Complete gameography
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- Portal (2007)
- Half-Life 2: Episode Two (2007)
- Left 4 Dead (2008)
- Left 4 Dead 2 (2009)
- Alien Swarm (2010)
- Portal 2 (2011)
References
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- ↑ Linkedin profile
- ↑ 2.0 2.1 Into The Pixel
- ↑ IMDb profile
- ↑ Not So Few Monstrosities - Marc Laidlaw's blog
- ↑ Portal Intro Study at The Valve Store
- ↑ 1980s Four Office (sic) at The Valve Store
External links
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Jeremy Bennett at the Internet Movie Database


Jeremy Bennett on MobyGames

- Lose the Thumb: Creating Left 4 Dead's Box Art - April 9, 2009 by Jeremy Bennett